BGS developers Wayne Shelley and Steve Richardson get inventive at the NASA Space Apps Challenge Hack held at the Met Office in 2014 |
- immersive visualisation of spatial data using video game engines
- machine learning using Google technology
- unleashing the BGS text corpus amassed over the last 180 years using new semantic web technologies
- crowdsourced earthquake sensing using smartphones
- enhanced processing of National Geological Repository digital assets
With more challenges still to be confirmed, this promises to be an exciting two days of interaction and creativity as our software developers, graphic designers and Communications team work together alongside our scientists to spark innovative uses of our technology and data assets to help answer key scientific questions facing society today.
Examples of BGS data delivery systems created by our in-house software development team |
Keep an eye on our social media channels for updates throughout the event. And yes, we’ll no doubt be eating pizza!
BGS’s in-house software development team has extensive experience of creating award winning systems to visualise and provide access to geoscientific data and information. Examples include OpenGeoscience, UK Soil Observatory, OneGeology and the iGeology mobile app, which is now approaching nearly 300 000 downloads. We hope the hack will provide a springboard to a new generation of products.
We hope the hackathon will uncover exciting new ways to visualise and interact with data like this augmented sandbox |
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